
A. Kerem Sezer
Co Founder & Managing Director
Leads the studio vision, business direction, and long term growth of The Phenix Studios.
The Team
Meet the people shaping the direction, art, gameplay, animation and sound of our games, and the connection with our players.
Studio leadership
A shared direction
Co Founder & Managing Director
Leads the studio vision, business direction, and long term growth of The Phenix Studios.

Co Founder & Game Director
Shapes the game vision, creative direction, and core experience behind our worlds.
The team
Many disciplines. One world.
Art Director
Guides the visual language of the project and turns atmosphere into a coherent art direction.
Lead 3D Environment Artist
Leads environment art production and guides the creation of cohesive spaces that support atmosphere, storytelling, and visual quality.

Unreal Engine Gameplay & AI Developer
Develops gameplay systems, AI behavior, and Unreal Engine foundations that bring the experience to life.
Lead Animator
Guides animation direction and brings consistency, weight, and expression to character movement.
Technical Artist
Connects art and technology to support visual quality, performance, and efficient production workflows.

Sound Programming / Sound Design
Shapes sound systems and audio design to give the world tension, depth, and memory.

Community & Marketing
Builds the bridge between the studio, the community, and every story we share.

Gameplay Programmer
Implements gameplay features and helps transform design intent into responsive player interactions.

Gameplay Programmer
Develops gameplay features and systems that support responsive player interactions.

Level Artist
Crafts playable spaces and helps turn level structure into atmosphere and discovery.

Character Artist
Designs and sculpts characters that carry identity, history, and presence.
3D Hard Surface Artist
Creates detailed hard surface assets that give weapons, armor, and props a clear visual identity.
3D Artist
Develops 3D models and materials that bring depth and consistency to the game world.
3D Animator
Creates character animations that bring believable motion, timing, and personality to the experience.
Studio companions
Keeping us company
Pawject Manager
Keeps every project under strict paw supervision and makes sure no deadline escapes unnoticed.

Chief Attention Officer
Responsible for mandatory affection breaks, morale checks, and ensuring no team member works without proper feline supervision.
The next chapter starts here